interface Loop {
    frames: Cel[];
    isMirrored: boolean;
    bounds: {
        left: number;
        top: number;
        right: number;
        bottom: number;
        width: number;
        height: number;
    };
}

Properties

frames: Cel[]
isMirrored: boolean
bounds: {
    left: number;
    top: number;
    right: number;
    bottom: number;
    width: number;
    height: number;
}